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Computing

Computing Curriculum

 

The computing curriculum is separated into 3 key areas:

  •  Computer Science

  •  Information Technology

  •  Digital Literacy

 

  1. Key stage 1

    Pupils should be taught to:

    • understand what algorithms are, how they are implemented as programs on digital devices, and that programs

      execute by following precise and unambiguous instructions

    • create and debug simple programs

    • use logical reasoning to predict the behaviour of simple programs

    • use technology purposefully to create, organise, store, manipulate and retrieve digital content

    • recognise common uses of information technology beyond school

    • use technology safely and respectfully, keeping personal information private; identify where to go for help and

      support when they have concerns about content or contact on the internet or other online technologies.

 

  1. Key stage 2

    Pupils should be taught to:

    • design, write and debug programs that accomplish specific goals, including controlling or simulating physical

      systems; solve problems by decomposing them into smaller parts

    • use sequence, selection, and repetition in programs; work with variables and various forms of input and output

    • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms

      and programs

    • understand computer networks, including the internet; how they can provide multiple services, such as the

      World Wide Web, and the opportunities they offer for communication and collaboration

    • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in

      evaluating digital content

    • select, use and combine a variety of software (including internet services) on a range of digital devices to design

      and create a range of programs, systems and content that accomplish given goals, including collecting, analysing,

      evaluating and presenting data and information

    • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a

      range of ways to report concerns about content and contact.

 

At St. John's C.E Primary School we utilise Espresso for teaching pupils computer science and specifically about coding and algorithms.

We develop pupils information technology skills through a variety of multimedia and communication apps.  Our pupils create a variety of content which is often published to the web.

There is also a wide range of consumer apps which children also utilise to practise skills and consolidate knowledge e.g. spelling shed, TT Rockstars, Maths IXL, Mathletics, etc.

 

Pupils' digital literacy is developed through learning about e-safety, the internet, google and big data.  At St. John's C.E. Primary School we are dedicated to protecting our pupils online and have worked with National Online Safety to deliver an interactive online workshop for parents and carers.  Within school, pupils also receive specific workshops regarding online dangers.

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